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This work is to explore the static performance of memory in dynamic time. My friend is the protagonist in the photo, and what is recorded is a conversation between me and her about memory. This is the memory of a conversation between me and her from my viewpoint, the expression and documentation of the memory in the present time. For her, it is the experience she recalled in the past, and the memories that happened in the past are recorded through her facial expressions. The feelings you have when you see this work are memories that happened in the future.

Duan, JX. (2021) I think what I think [oil painting].
150 x 140 cm
Camberwell, London
Sort of images of work in a gallery situation
The Definition of Play:
J.Huizinga's opinion of the game was influenced my exploration of creating a game with my painting through the idea of Deja vu this special memory phenominon.
Those my thoughts and direct quote of J.Huizinga's opinions from a book Man, Play and games(Caillois, R. (2001) Man, Play and Games. America South Oak Street: University of Illinois.).
"He First, he sought an exact definition of the essence of play; second, he tried to clarify the role of play present in or animating the essential aspects of all culture: in the arts as in philosophy, in poetry as well as in juridical institutions and even in the etiquette of war."
"Huizinga defines play as fellow:
Summing up the formal characteristics of play we might call it a free activity standing quite consciously outside"ordinary" life as being "not serious," but at the same time absorbing the player intensely and utterly. It is an activity connected with no material interest, and no profit can be gained by it . It proceeds within its own proper boundaries of time and space according to fixed rules and in an orderly manner. It promotes the formation of social groupings which tend to surround themselves with secrecy and to stress their difference from the common world by disquise or other means."
Therefore, the combination between with my painting and game exploration has become for me an immersive process, a interactive experience and one that connects subject with memory.
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